If you choose a target platform for your mobile application or game, you have only two options. iOS and Android are the major mobile operating systems since the advent of smart phones, and it is too early to talk about changing this situation. So, what is the difference between the two platforms?
Screen size and resolution
The first thing you must decide is the device for which you will conduct the development. It is important to consider the device itself, with which users interact using your application. This will entail a number of consequences for your development. The screen size and resolution are some of the main factors to consider when choosing a platform.
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If you choose to develop applications for iOS, screen size and resolution will play a minor role in the development process. Apple makes a certain number of units, which are divided on the iPad and iPhone. To study these devices easy.
For developers of Android applications the situation is slightly more complicated. The number of manufacturers producing devices based on the Android operating system is growing. These devices are manufactured in different shapes and sizes.
The choice between iOS and Android means that you will be looking for a solution to run applications with different size screens devices. If you want to facilitate their choice, the development for iOS will be a win-win option. If you can get your application to work on a variety of different devices, to develop for Android too will suit you.
While most applications do not face the problem of hardware limitations, but you still should pay attention to this issue before you start developing.
In addition, the development for iOS requires that you must take into account only the number of different hardware configurations. Apple is equipping all of its hardware devices of high quality and the company’s products can be supplemented with a wide range of peripheral devices.
Android devices have a wide range of possibilities. You can develop applications for Android devices with such specifications, which will make envy even the most loyal fans of Apple. At the same time there are plenty of low-end devices on Android, which do not work well when run applications or games that require high CPU performance.
In the study of differences between Android and iOS devices, you must consider the following factors:
If your potential application or game will depend on one of these factors, you better make sure that the platform under which you are developing has the necessary hardware.
Choosing between the development for iOS and Android, you’ll also choose to market, which will be released with the application. Before you think about it, you should understand what business model will use.
You can make money with the help of your applications and games in different ways. Here are some of the most common commercial models.
Premium applications or games. These applications generate revenue by charging a one-time fee to the user will be able to download them. In such applications, and games usually do not have advertising and provided this functionality, which is not available in free applications and games.
Advertising on mobile applications. There are different types of advertising, such as video ads or banners. You will need to learn where you are placing the ad, in order to get the maximum profit, the interest of consumers and the high rate of customer retention. This model works effectively, when your application provides regular user attendance and durable.
Free-to-play or premium apps and games. This business model usually combines a built-in app purchases and advertising. Model will be successful if you are able to offer application Premium features that improve the user interface and functionality of the application.
Subscription model. Members pay a fee for their services on a monthly or once a year. This model is often used when users are presented with media content on a regular basis.
Shopping, built-in application. Do you sell real objects by means of its application, ie. E. Is an online store.
Commercial model you choose will depend on your target audience, as well as the functionality of your application or game. Once you decide which model to use, you will see how well it works in different markets.
The differences across markets
Despite the fact that Google Play, App Store and offer the same production: applications and games for mobile devices, these app stores are quite different from each other, if we compare the number of downloads and the resulting income.
In 2015, for example, many major news sites reported that the App Store got 75% more revenue than Google Play. In turn, Google Play has been produced 2 times more downloads than the App Store.
These figures are not accurate for many reasons. AppAnnie, companies reporting these statistics, does not have data regarding the download of Android applications in China. Android is the dominant platform for many years in China, so most of the statistical data relating to missing downloads.
Equally AppAnnie does not track the number of downloads received via Apple apps app in App Store. 6 of the top 100 applications in the App Store created by Apple, so this should also be taken into account.
Although the difference is not so significant, as reported, it still exists, and it must be taken into account before choosing a platform for developing business applications.
If you are working on Premium application, then App Store should be your target market. iOS users have been known to be willing to pay for the application before you download it, and it seems that the situation will not change.
If you need a large number of users to generate income through advertising, Android is a win-win option. Android users are more likely to download free applications or games, so they are used to download large volumes of applications and games, to find what they are looking for.
Applications for Android and iOS offer different user interfaces. The main factor influencing this is the development of the user interface, which is different on both platforms. Apple and Google provides for targeted guidance on the development of the user interface application developers. These guidelines help make your app or game completely different look and a different feel depending on the platform that you will use.
Applications for Android and iOS have different visual impact on the user. IOS app creates a streamlined design that makes you feel that you are using the mobile app. On the other hand, Android applications have a more realistic design. This is the result of Material Design concept from Google, which aims to create the effect of an ordinary sheet of paper. Google elements of the user interface have the edge seams and shadows, so that the interface has a natural look.
Your choice will depend on how important is the visual style of your application and the style that you prefer. If the visual style is a key factor for the success of your application, it makes sense to examine the existing style before you start developing.
The first difference that you may notice between Android and iOS applications is the base application layout. While Android applications consist of sectional systems for iOS apps use the tab bar, which provides access to the most relevant pages in the application.
For users of both platforms, so navigation becomes commonplace over time, regardless of which application they are using. If navigation is an important function of your application, then you need to make sure that the appearance of the application is the most natural on both platforms.
Navigation element significantly reduces the time for the development of cross-platform software and provides users with a built-in navigation, to which they are accustomed.
Buttons is an area in which Android and iOS applications are quite different. On each Android device has a reset button, iOS device, this button is denied. You will have to figure out how to implement the reverse navigation within the app or game. The usual way to get around the lack of back button is to enable the return icon in the top navigation bar or allow backward navigation, the right “swipe.”
Fonts, icons, dialog boxes, built-in user interface control, and more
In addition to these important features you need to take note of the fact that the components of the user interface on both platforms are almost entirely unique. Note the differences between fonts, icons, dialog boxes, and even the control of the sliders and switches.
Development time is an important factor that must be considered before proceeding. If you spend on the development of applications or games longer than needed, which means that you also spend more resources and longer expect when you get profit from your investment.
Mainly to develop for Android takes more time than developing for iOS. The main factor increasing the development time for Android, is to carry out testing. Once you have written an application for iOS and provided it to the test, you are ready to find errors. When you are developing an application for Android, you have to test your application on a much larger number of devices that have different characteristics. And once you find and correct the problem, you have to re-start testing on these devices.
There is more rapid than the development of applications for the tool platform, fashion. Cross-platform tools allow you to develop two applications simultaneously. Even if your goal is to any one platform, it is likely that your application will also work on the second platform.
Developing for iOS
In order to develop the app for iOS, you need to run Xcode IDE. Xcode is only available on OS X, so you will need to run Mac or MacBook. Once Xcode is running, you can write a program for your application using the Swift, the latest of Apple’s programming language. Or you can write a program for your application using a different language, such as Objective C, or combining it with C ++.
Developing for Android
A lot of Android applications are written using the Java programming language. You can download Android Studio, to start writing a program for your application using Java. Another option is to download Android NDK and writing applications using C and C ++.